


For this rotation I drew inspiration from games such as RDR and modelled a countryside scene of a fenced gate and a wheat field. I improvised and instead of using particles I modelled a set of 4 wheat stalks and copy pasted them across the ground, mirroring them so it did not appear too repetitive. I went for an orange theme as I wanted the scene to feel as if it were a snapshot of a warm summer day. The trees were made using the extrude tool and so were the ‘leaves’. I had trouble with shading and rendering, but I watched tutorials and read instructions on the official Maya website and managed to work out how to use materials and a sky dome properly.
Sketch reference:
